Serie
lecture notes in computer science
(6)
information systems and applications, incl. internet/web, and hci
(4)
Erscheinungsdatum
alle
letzten Monat
letzten 30 Tage
diesen Monat
heute
nächsten 30 Tage
nächsten Monat
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    Autor
    malaka, rainer
    (7)
    baalsrud hauge, jannicke
    (1)
    boll, susanne
    (1)
    chorianopoulos, konstantinos
    (1)
    dickmann, lutz
    (1)
    divitini, monica
    (1)
    ebner, martin
    (1)
    erenli, kai
    (1)
    han, jung hyun
    (1)
    herrlich, marc
    (1)
    hlavacs, helmut
    (1)
    hoshino, junichi
    (1)
    jaccheri, letizia
    (1)
    kaenampornpan, manasawee
    (1)
    kriglstein, simone
    (1)
    krüger, antonio
    (1)
    lugmayr, artur
    (1)
    masuch, maic
    (1)
    nguyen, duc dung
    (1)
    olivier, patrick
    (1)
    pirker, johanna
    (1)
    schwind, nicolas
    (1)
    volkmann, gerald
    (1)
    wallner, günter
    (1)
    walsh, aaron e.
    (1)
    yang, hyun seung
    (1)
    Verlag / Hersteller
    springer berlin heidelberg
    (3)
    springer international publishing
    (4)
    Verlag
    springer berlin heidelberg
    (3)
    springer international publishing
    (4)
    Bestseller
    unsere aufsteiger
    (2)
    unsere klassiker
    (2)
    Genre
    mathematik
    (7)
    medizin
    (7)
    naturwissenschaften
    (7)
    technik
    (7)
    Schlagwort
    edv
    (7)
    informatik
    (7)
    allgemeines
    (4)
    benutzeroberflächen
    (3)
    betriebssysteme
    (3)
    lexika
    (3)
    animation
    (2)
    anwendungen
    (2)
    augmented reality
    (2)
    augmentedreality
    (2)
    bildbearbeitung
    (2)
    bildverarbeitung
    (2)
    computer games
    (2)
    computer graphics
    (2)
    computergames
    (2)
    datenverarbeitung
    (2)
    game-based learning
    (2)
    game-basedlearning
    (2)
    grafik (edv)
    (2)
    intelligenz
    (2)
    interfacedesign, benutzerfreundlichkeit (usability)
    (2)
    internet
    (2)
    ki
    (2)
    künstliche intelligenz
    (2)
    künstliche intelligenz - ai
    (2)
    netzwerk (elektronisch)
    (2)
    theorie
    (2)
    3d-druck
    (1)
    adaptive agents
    (1)
    adaptiveagents
    (1)
    agents
    (1)
    algorithmus
    (1)
    art
    (1)
    artificial intelligence
    (1)
    artificial intelligence for entertainment
    (1)
    artificialintelligenceforcommunicationsystem
    (1)
    augmentated books
    (1)
    betrieb, verwaltung
    (1)
    client
    (1)
    cognition
    (1)
    cognitive impairment
    (1)
    cognitiveimpairment
    (1)
    collaboration
    (1)
    collaborative computing
    (1)
    collaborative learning
    (1)
    collaborativecomputing
    (1)
    collaborativelearning
    (1)
    communication system
    (1)
    computational geometry
    (1)
    computer and information systems applications
    (1)
    computer appl. in arts and humanities
    (1)
    computergraphics
    (1)
    computers and education
    (1)
    da
    (1)
    design
    (1)
    design and evaluation methods for enterta
    (1)
    designandevaluationmethodsforentertainmentcomputing
    (1)
    digital storytelling
    (1)
    digitalartandinstallations
    (1)
    digitalstorytelling
    (1)
    distance learning
    (1)
    distancelearning
    (1)
    e-learning
    (1)
    edu
    (1)
    education
    (1)
    educational content
    (1)
    educationalcontent
    (1)
    elderly people
    (1)
    elderlypeople
    (1)
    elearning
    (1)
    emerging technologies
    (1)
    emergingtechnologies
    (1)
    emotion
    (1)
    entertainment
    (1)
    expertensystem
    (1)
    frames
    (1)
    game play
    (1)
    game therapy
    (1)
    gametherapy
    (1)
    genetic algorithms
    (1)
    geometric computing
    (1)
    gesture recognition
    (1)
    h
    (1)
    haptic interfaces
    (1)
    hci
    (1)
    human centered computing
    (1)
    human-computer interaction
    (1)
    human-computerinteraction
    (1)
    humancente
    (1)
    image processing
    (1)
    image reconstruction
    (1)
    image segmentation
    (1)
    immersive learning environments
    (1)
    immersivelearningenvironments
    (1)
    informationssystem
    (1)
    interactive games
    (1)
    interactive learning environments
    (1)
    interactivegames
    (1)
    interactivelearningenvironments
    (1)
    learning algorithms
    (1)
    Erscheinungsjahr
    2010
    (1)
    2011
    (1)
    2012
    (1)
    2015
    (2)
    2016
    (1)
    2018
    (1)
    Ergebnis: 7 Artikel
    Redaktion: rainer malaka

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