reine Buchbestellungen ab 5 Euro senden wir Ihnen Portofrei zuDiesen Artikel senden wir Ihnen ohne weiteren Aufpreis als PAKET

Robust and Error-Free Geometric Computing
(Englisch)
Dave Eberly

Print on Demand - Dieser Artikel wird für Sie gedruckt!

49,95 €

inkl. MwSt. · Portofrei
Dieses Produkt wird für Sie gedruckt, Lieferzeit ca. 10 Werktage
Menge:

Produktbeschreibung

Dave Eberly is the Chief Technologist for Geometric Tools, a company that provides contracting and consulting services for software development in computational mathematics in the fields of geometry, graphics, and physics. Previously, he worked at Microsoft on various projects including multisensor cameras for volumetric video, Microsoft Surface Hub, Microsoft HoloLens, and the machine-learning-based Custom Vision Service associated with the Artificial Intelligence and Research Initiative. He also worked at Omnivor Inc., a start-up company that develops algorithms and software for volumetric video.



This is a how-to book for solving geometric problems robustly or error free in actual practice. The contents and accompanying source code are based on the feature requests and feedback received from industry professionals and academics who want both the deillegalscriptions and source code for implementations of geometric algorithms. The book provides a framework for geometric computing using several arithmetic systems and describes how to select the appropriate system for the problem at hand.

Key Features:

  • A framework of arithmetic systems that can be applied to many geometric algorithms to obtain robust or error-free implementations
  • Detailed derivations for algorithms that lead to implementable code
  • Teaching the readers how to use the book concepts in deriving algorithms in their fields of application
  • The Geometric Tools Library, a repository of well-tested code at the Geometric Tools website, https://www.geometrictools.com, that implements the book concepts
|
  • Provides understanding how floating-point arithmetic
  • Provides geometric algorithm derivations for many common problems that arise in graphics, physics, CAD-CAM, and so on


1.Introduction. 2. Arbitrary Precision Arithmetic. 3. Interval Arithmetic. 4. Computational Geometry Algorithms. 5. Distance Queried. 6. Intersection Queries. 7. Mixed-Mode Computing. 8. Robust Floating-Point Computing. 9. Implementation of Arithmetic

This is a how-to book for solving problems in actual practice. The contents and accompanying source code are based on the feature requests and feedback received from industry and academics who want both the deillegalscriptions and source code for hard-to-find implementations of geometric algorithms.


Inhaltsverzeichnis



1.Introduction. 2. Arbitrary Precision Arithmetic. 3. Interval Arithmetic. 4. Computational Geometry Algorithms. 5. Distance Queried. 6. Intersection Queries. 7. Mixed-Mode Computing. 8. Robust Floating-Point Computing. 9. Implementation of Arithmetic


Klappentext

This is a how-to book for solving problems in actual practice. The contents and accompanying source code are based on the feature requests and feedback received from industry and academics who want both the deillegalscriptions and source code for hard-to-find implementations of geometric algorithms.



Datenschutz-Einstellungen