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Digital Circuit Design for Computer Science Students
(Englisch)
An Introductory Textbook
Niklaus Wirth

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Digital Circuit Design for Computer Science Students

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  • Springer Gabler
    in Springer-Verlag GmbH
    Heidelberger Platz 3
    DE-14197 Berlin
Moluna-Artikelnummer
  • 4894769

Produktbeschreibung

The author is the leading programming language designer of our time and in this book, based on a course for 2nd-year students at, he closes the gap between hardware and software design. He encourages students to put the theory to work in exercises that include lab work culminating in the design of a simple yet complete computer. In short, a modern introduction to designing circuits using state-of-the-art technology and a concise, easy to master hardware deillegalscription language (Lola).|This book emerged from lecture notes of a course taught in the second year to students of Computer Science at the Federal Institute of Tech­ nology, Zurich. The topic of hardware design plays a relatively minor role in Compu­ ter Science curricula at many universities. Most courses concentrate on the various aspects of theory, software, and of information sys­ tems. Students therefore obtain few opportunities to deal with con­ crete engineering problems and physical devices. We consider this as rather unfortunate, particularly for technical universities. As a result, we observe a growing gap between interest in and understanding of design issues involving not only software but also hardware and inter­ faces. This is regrettable at a time when new and advanced solutions to many problems are often crucially influenced by recent hardware de­ velopments, at a time when the engineer needs to be competent in both software and hardware issues in order to fmd an optimally inte­ grated, competitive solution. It turns out that the hesitation of many students in Computer Science to take an active interest in hardware - his or her daily tool! - does not only stem from a preference of "clean", abstract concepts with a corre­ sponding distaste for dealing with concrete components, construction techniques, and the "dirty" realities inflicted by nature, but also stems from the lack of a bridge between the two realms.|This textbook provides a thorough and systematic introduction to designing digital circuits. The author, an eminent software designer, closes the gap between hardware and software design. The exercises include lab work culminating in the design of a simple yet complete computer.

1. Transistors and Gates.- 1.1. Gates with Bipolar Transistors.- 1.2. Gates with Field Effect Transistors.- 1.3. Electrical Characteristics of Gates.- 2. Combinational Circuits.- 2.1. Boolean Algebra.- 2.2. Graphical Notations.- 2.3. Circuit Simplification.- 2.4. The Decoder or Demultiplexer.- 2.5. The Multiplexer.- 2.6. The Adder.- 2.7. The Adder with Fast Carry Generation.- 2.8. The Multiplier.- 2.9. The Read-Only Memory (ROM).- 2.10. The Combinational PLD.- 2.11. The Programmable Gate Array.- 2.12. Dynamic Behaviour of Combinational Circuits.- 3. Latches and Registers.- 3.1. The SR-Latch.- 3.2. The D-Latch.- 3.3. The D-Register.- 3.4. The JK Register.- 4. Synchronous, Sequential Circuits.- 4.1. The State Machine.- 4.2. The Shift Register.- 4.3. The Synchronous Binary Counter.- 4.4. A Design Methodology for State Machines.- 4.5. The PLD and the FPGA with Registers.- 4.6. Timing and Practical Considerations.- 5. Bus Systems.- 5.1. The Concept of a Bus.- 5.2. The Open-Collector Circuit.- 5.3. The Tri-state Gate.- 6. Memories.- 6.1. Static Memories.- 6.2. Dynamic Memories.- 6.3. Dual-Port Memories.- 7. Formal Deillegalscription of Synchronous Circuits.- 7.1. Motivation.- 7.2. Lola: A Formal Notation for Synchronous Circuits.- 7.3. Examples of Textual Circuit Deillegalscriptions.- 8. Design of an Elementary Computer.- 8.1. The Design of von Neumann.- 8.2. Choice of a Specific Architecture.- 8.3. The Arithmetic-Logic Unit (ALU).- 8.4. The Control Unit.- 8.5. Phase Control and Instruction Decoding.- 8.6. An Implementation Using Standard Parts.- 8.7. Interrupts.- 9. Multiplication and Division.- 9.1. Multiplication of Natural Numbers.- 9.2. Division of Natural Numbers.- 9.3. Extending the ALU by a Multiplier-Quotient Register.- 10. Design of a Computer Based on a Microprocessor.- 11. Interfaces Between Asynchronous Units.- 11.1. The Handshake Protocol.- 11.2. Processor-Bus Interfaces.- 11.3. Adding an I/O Interface to the Hercules Computer.- 12. Serial Data Transmission.- 12.1. Introduction.- 12.2. Synchronous Transmission.- 12.3. Asynchronous Transmission.- 12.4. A Buffered Transmitter and Receiver.- Appendix 1: Implementations Based on the Programmable Gate Array AT6002.- 1. The Laboratory.- 2. The Structure of the Gate Array.- 3. The FPGA Extension Board.- 4. A Set of Design Examples.- Appendix 2: Syntax of Lola.- Selected Design Exercises.

This textbook provides a thorough and systematic introduction to designing digital circuits. The author is the leading programming language designer of our time and in this book, based on a course for 2nd-year students at the Federal Institute of Technology (ETH) in Zurich, he aims to close the gap between hardware and software design. He encourages the student to put the theory to work in exercises that include lab work culminating in the design of a simple yet complete computer. The lab work is based on a workstation equipped with a single field programmable gate array chip and software tools for entering, editing, and analyzing designs. This text is a modern introduction to designing circuits using state-of-the-art technology and a concise, easy to master hardware deillegalscription language (Lola)

This book emerged from lecture notes of a course taught in the second year to students of Computer Science at the Federal Institute of Tech nology, Zurich. The topic of hardware design plays a relatively minor role in Compu ter Science curricula at many universities. Most courses concentrate on the various aspects of theory, software, and of information sys tems. Students therefore obtain few opportunities to deal with con crete engineering problems and physical devices. We consider this as rather unfortunate, particularly for technical universities. As a result, we observe a growing gap between interest in and understanding of design issues involving not only software but also hardware and inter faces. This is regrettable at a time when new and advanced solutions to many problems are often crucially influenced by recent hardware de velopments, at a time when the engineer needs to be competent in both software and hardware issues in order to fmd an optimally inte grated, competitive solution. It turns out that the hesitation of many students in Computer Science to take an active interest in hardware - his or her daily tool! - does not only stem from a preference of "clean", abstract concepts with a corre sponding distaste for dealing with concrete components, construction techniques, and the "dirty" realities inflicted by nature, but also stems from the lack of a bridge between the two realms.

Inhaltsverzeichnis



1. Transistors and Gates.- 1.1. Gates with Bipolar Transistors.- 1.2. Gates with Field Effect Transistors.- 1.3. Electrical Characteristics of Gates.- 2. Combinational Circuits.- 2.1. Boolean Algebra.- 2.2. Graphical Notations.- 2.3. Circuit Simplification.- 2.4. The Decoder or Demultiplexer.- 2.5. The Multiplexer.- 2.6. The Adder.- 2.7. The Adder with Fast Carry Generation.- 2.8. The Multiplier.- 2.9. The Read-Only Memory (ROM).- 2.10. The Combinational PLD.- 2.11. The Programmable Gate Array.- 2.12. Dynamic Behaviour of Combinational Circuits.- 3. Latches and Registers.- 3.1. The SR-Latch.- 3.2. The D-Latch.- 3.3. The D-Register.- 3.4. The JK Register.- 4. Synchronous, Sequential Circuits.- 4.1. The State Machine.- 4.2. The Shift Register.- 4.3. The Synchronous Binary Counter.- 4.4. A Design Methodology for State Machines.- 4.5. The PLD and the FPGA with Registers.- 4.6. Timing and Practical Considerations.- 5. Bus Systems.- 5.1. The Concept of a Bus.- 5.2. The Open-Collector Circuit.- 5.3. The Tri-state Gate.- 6. Memories.- 6.1. Static Memories.- 6.2. Dynamic Memories.- 6.3. Dual-Port Memories.- 7. Formal Deillegalscription of Synchronous Circuits.- 7.1. Motivation.- 7.2. Lola: A Formal Notation for Synchronous Circuits.- 7.3. Examples of Textual Circuit Deillegalscriptions.- 8. Design of an Elementary Computer.- 8.1. The Design of von Neumann.- 8.2. Choice of a Specific Architecture.- 8.3. The Arithmetic-Logic Unit (ALU).- 8.4. The Control Unit.- 8.5. Phase Control and Instruction Decoding.- 8.6. An Implementation Using Standard Parts.- 8.7. Interrupts.- 9. Multiplication and Division.- 9.1. Multiplication of Natural Numbers.- 9.2. Division of Natural Numbers.- 9.3. Extending the ALU by a Multiplier-Quotient Register.- 10. Design of a Computer Based on a Microprocessor.- 11. Interfaces Between Asynchronous Units.- 11.1. The Handshake Protocol.- 11.2. Processor-Bus Interfaces.- 11.3. Adding an I/O Interface to the Hercules Computer.- 12. Serial Data Transmission.- 12.1. Introduction.- 12.2. Synchronous Transmission.- 12.3. Asynchronous Transmission.- 12.4. A Buffered Transmitter and Receiver.- Appendix 1: Implementations Based on the Programmable Gate Array AT6002.- 1. The Laboratory.- 2. The Structure of the Gate Array.- 3. The FPGA Extension Board.- 4. A Set of Design Examples.- Appendix 2: Syntax of Lola.- Selected Design Exercises.


Klappentext



This book emerged from lecture notes of a course taught in the second year to students of Computer Science at the Federal Institute of Tech­ nology, Zurich. The topic of hardware design plays a relatively minor role in Compu­ ter Science curricula at many universities. Most courses concentrate on the various aspects of theory, software, and of information sys­ tems. Students therefore obtain few opportunities to deal with con­ crete engineering problems and physical devices. We consider this as rather unfortunate, particularly for technical universities. As a result, we observe a growing gap between interest in and understanding of design issues involving not only software but also hardware and inter­ faces. This is regrettable at a time when new and advanced solutions to many problems are often crucially influenced by recent hardware de­ velopments, at a time when the engineer needs to be competent in both software and hardware issues in order to fmd an optimally inte­ grated, competitive solution. It turns out that the hesitation of many students in Computer Science to take an active interest in hardware - his or her daily tool! - does not only stem from a preference of "clean", abstract concepts with a corre­ sponding distaste for dealing with concrete components, construction techniques, and the "dirty" realities inflicted by nature, but also stems from the lack of a bridge between the two realms.




This textbook provides a thorough and systematic introduction to designing digital circuits. The author, an eminent software designer, closes the gap between hardware and software design. The exercises include lab work culminating in the design of a simple yet complete computer.



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