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Data-Driven 3D Facial Animation
(Englisch)
Deng, Zhigang & Neumann, Ulrich

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Produktbeschreibung

The contributions span both active researchers in academia and graphics/animation experts working in leading studios

There is no other book available that specifically and systematically describes the new and popular data-driven facial animation techniques developed in recent years


Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field.

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"Data-Driven 3D Facial Animation” systematically describes the important techniques developed over the last ten years or so. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved.

Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.

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This is the first book that specifically and systematically describes the new and popular data-driven facial animation techniques developed in recent years. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.


Computer Facial Animation: A Survey.- Expressive Visual Speech Generation.- Data-Driven Expressive Speech Animation Synthesis and Editing.- Eye Movements, Saccades, and Multiparty Conversations.- Realistic Eye Motion Synthesis by Texture Synthesis.- Learning Expressive Human-Like Head Motion Sequences from Speech.- A User Interface Technique for Controlling Blendshape Interference.- Sketching Articulation and Pose for Facial Animation.- Learning Controls for Blendshape-based Realistic Facial Animation.- Speech Motion Decomposition and Editing.- Facial Animation by Expression Cloning.- Real-Time Adaptive Facial Animation.- Spacetime Faces: High-Resolution Capture for~Modeling and Animation.- Practical Considerations for Facial Motion~Capture.

"Data-Driven 3D Facial Animation" systematically describes the emerging data-driven techniques developed over the last ten years or so. Although data-driven 3D facial animation is used more and more in animation practice, to date there have been very few books that specifically address the techniques involved.

Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.


Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Comprehensive in scope, the book provides an up-to-date reference source for those working in the facial animation field.

"Data-Driven 3D Facial Animation" systematically describes the important techniques developed over the last ten years or so. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved.

Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.




Inhaltsverzeichnis



Computer Facial Animation: A Survey.- Expressive Visual Speech Generation.- Data-Driven Expressive Speech Animation Synthesis and Editing.- Eye Movements, Saccades, and Multiparty Conversations.- Realistic Eye Motion Synthesis by Texture Synthesis.- Learning Expressive Human-Like Head Motion Sequences from Speech.- A User Interface Technique for Controlling Blendshape Interference.- Sketching Articulation and Pose for Facial Animation.- Learning Controls for Blendshape-based Realistic Facial Animation.- Speech Motion Decomposition and Editing.- Facial Animation by Expression Cloning.- Real-Time Adaptive Facial Animation.- Spacetime Faces: High-Resolution Capture for~Modeling and Animation.- Practical Considerations for Facial Motion~Capture.


Klappentext

Data-Driven 3D Facial Animation systematically describes the important techniques developed over the last ten years or so. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field.




This is the first book that specifically and systematically describes the new and popular data-driven facial animation techniques developed in recent years. Although 3D facial animation is used more and more in the entertainment industries, to date there have been very few books that address the techniques involved. Comprehensive in scope, the book covers not only traditional lip-sync (speech animation), but also expressive facial motion, facial gestures, facial modeling, editing and sketching, and facial animation transferring. It provides an up-to-date reference source for academic research and for professionals working in the facial animation field. An edited volume, the book brings together contributions from leading researchers and practitioners working in both academia and in the leading animation studios.

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