In this book, state-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers. They cover topics in architecture, design collaboration, construction and education, and discuss current projects.
Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction.
State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.
PREFACE, by Xiangyu Wang and Marc Aurel Schnabel; 1 MIXED REALITIES: Framing Mixed Realities, by Marc Aurel Schnabel; 2 MIXED REALITY IN DESIGN COLLABORATION: Approaches to Augmenting Virtual Design Environments with Reality, by Xiangyu Wang and Rui Chen; Communication in Augmented Reality Aided Architectural Design, by Hartmut Seichter; A Technological Review to Develop an AR-Based Design Supporting System, by Jin Won Choi; Exploring Presence and Performance in Mixed Reality-Based Design Space, by Xiangyu Wang and Mi Jeong Kim; 3 MIXED REALITY IN ARCHITECTURE: Mobile Architectural Augmented Reality, by Mark Billinghurst and Anders Henrysson; Augmented Reality Visualisation Facilitating the Architectural Process, by Bruce Hunter Thomas; Simulation of an Historic Building Using a Tablet Mixed Reality System, by Atsuko Kaga; Temporal Context and Concurrent Evaluation, by Jules Moloney; 4 MIXED REALITY IN CONSTRUCTION: Key Areas and Issues for Augmented Reality Applications on Construction Sites, by Phillip S Dunston and Do Hyoung Shin; Tracking Technologies for Outdoor Mixed Reality Applications, by Amin Hammad; Augmented 3D Arrows Reach their Limits in Automotive Environments, by Marcus Tönnis and Gudrun Klinker; 5 MIXED REALITY IN EDUCATION / LEARNING: Visualising Future Cities in the ETH Value Lab, by Remo Burkhard and Gerhard Schmitt; Interplay of Domains: New Dimensions of Design Learning in Mixed Realities, by Marc Aurel Schnabel; Debating Opportunities: Learning Design through Different Structures, by Thomas Kvan; POSTSCRIPT: Epilogue, by Marc Aurel Schnabel and Xiangyu Wang; Author Biographies; Glossary; References; Index.
From the reviews:
"This book examines the concept of mixed reality (MR) and its applications to design collaboration, architecture, construction, and education and learning. ... This book is well organized into five major sections ... . will help readers grasp the current state of MR in the field of architecture design. ... the book provides an in-depth examination of virtuality and reality concepts, which were identified in broad ranging areas such as scientific visualization and collaboration, thus allowing readers to engage with MR from a more fundamental viewpoint." (Jina Huh, ACM Computing Reviews, April, 2009)
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Inhaltsverzeichnis
PREFACE, by Xiangyu Wang and Marc Aurel Schnabel; 1 MIXED REALITIES: Framing Mixed Realities, by Marc Aurel Schnabel; 2 MIXED REALITY IN DESIGN COLLABORATION: Approaches to Augmenting Virtual Design Environments with Reality, by Xiangyu Wang and Rui Chen; Communication in Augmented Reality Aided Architectural Design, by Hartmut Seichter; A Technological Review to Develop an AR-Based Design Supporting System, by Jin Won Choi; Exploring Presence and Performance in Mixed Reality-Based Design Space, by Xiangyu Wang and Mi Jeong Kim; 3 MIXED REALITY IN ARCHITECTURE: Mobile Architectural Augmented Reality, by Mark Billinghurst and Anders Henrysson; Augmented Reality Visualisation Facilitating the Architectural Process, by Bruce Hunter Thomas; Simulation of an Historic Building Using a Tablet Mixed Reality System, by Atsuko Kaga; Temporal Context and Concurrent Evaluation, by Jules Moloney; 4 MIXED REALITY IN CONSTRUCTION: Key Areas and Issues for Augmented Reality Applications on Construction Sites, by Phillip S Dunston and Do Hyoung Shin; Tracking Technologies for Outdoor Mixed Reality Applications, by Amin Hammad; Augmented 3D Arrows Reach their Limits in Automotive Environments, by Marcus Tönnis and Gudrun Klinker; 5 MIXED REALITY IN EDUCATION / LEARNING: Visualising Future Cities in the ETH Value Lab, by Remo Burkhard and Gerhard Schmitt; Interplay of Domains: New Dimensions of Design Learning in Mixed Realities, by Marc Aurel Schnabel; Debating Opportunities: Learning Design through Different Structures, by Thomas Kvan; POSTSCRIPT: Epilogue, by Marc Aurel Schnabel and Xiangyu Wang; Author Biographies; Glossary; References; Index.
Klappentext
Mixed Reality is moving out of the research-labs into our daily lives. It plays an increasing role in architecture, design and construction. The combination of digital content with reality creates an exciting synergy that sets out to enhance engagement within architectural design and construction.
State-of-the-art research projects on theories and applications within Mixed Reality are presented by leading researchers covering topics in architecture, design collaboration, construction and education. They discuss current projects and offer insight into the next wave of Mixed Reality possibilities.
Addresses a variety of relevant issues in Mixed Reality (MR)
Covers the state-of-the-art in MR technologies and how they can be applied to influence processes in architecture, design collaboration, construction and education
The results of most recent internationally most renowned inter-disciplinary research projects presenting and discussing application solutions of MR technologies
Will address the four key areas: Mixed Reality in Architecture; Mixed Reality in Design Collaboration; Mixed Reality in Construction; Mixed Reality in Educational Learning