Table of Contents. Introduction. Part A: The Historical Question. 1. Gallileo's Challenge. 2. The Correspondence. 3. Hooke's Programme. Part B: The Historiographic Difficulty. 4. Hooke vs. Newton. 5. The Genius vs. The Mechanic. 1. Inflection. Introduction: The Bad Ending. Part A: The Novelty. 1. Hooke's Programme. 2. Setting the Question Right. Part B: Employing Inflection. 3. Inflection. 4. Application as Manipulation. Part C: Producing Inflection in the Workshop. 5. Construction. 6. Implementation. 7. Tentative Conclusion. 1.st Interlude: Practice. 1. Introduction - Methodological Lessons. 2. Hacking. 3. The Realism Snare. 2. Power. Part A: 1. Introduction. 2. De Potentia Restitutiva, or: Of Spring. Part B: 3. Horology. 4. The Spring Watch. 5. Springs and Forces. Part C: 6. The Origins of the Vibration Theory. 7. Of Spring again. 8. Springs as a Topos. 9. A Clockwork Theory of Matter and Power. 2.nd Interlude: Representation. 1. Rorty. 2. 'Knowledge Of and 'Knowledge That'. 3. Hacking and Rorty. 3. Newton's Synthesis. 1. Introduction. 2. Newton Before and After. 3. Hooke's Programme. Notes. Introduction. 1. Inflection. 1st Interlude: Practice. 2. Clocks, Pendulums and Springs. 2.nd Interlude: Representation. 3. Newton's Synthesis. Bibliography. Index.