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Applications of Evolutionary Computation
(Englisch)
22nd International Conference, EvoApplications 2019, Held as Part of EvoStar 2019, Leipzig, Germany, April 24–26, 2019, Proceedings
Kaufmann, Paul & Castillo, Pedro A.

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Applications of Evolutionary Computation

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  • Springer Basel AG
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  • 275832606

Produktbeschreibung

This book constitutes the refereed proceedings of the 22nd International Conference on Applications of Evolutionary Computation, EvoApplications 2019, held in Leipzig, Germany, in April 2019, co-located with the Evo*2019 events EuroGP, EvoCOP and EvoMUSART.

The 44 revised full papers presented were carefully reviewed and selected from 66 submissions. They were organized in topical sections named: Engineering and Real World Applications; Games; General; Image and Signal Processing; Life Sciences; Networks and Distributed Systems; Neuroevolution and Data Analytics; Numerical Optimization: Theory, Benchmarks, and Applications; Robotics.


Engineering and Real World Applications.- Games.- General.- Image and Signal Processing.- Life Sciences.- Networks and Distributed Systems.- Neuroevolution and Data Analytics.- Numerical Optimization: Theory, Benchmarks, and Applications.- Robotics.



Engineering and Real World Applications.- Games.- General.- Image and Signal Processing.- Life Sciences.- Networks and Distributed Systems.- Neuroevolution and Data Analytics.- Numerical Optimization: Theory, Benchmarks, and Applications.- Robotics.


Inhaltsverzeichnis



Engineering and Real World Applications.- Games.- General.- Image and Signal Processing.- Life Sciences.- Networks and Distributed Systems.- Neuroevolution and Data Analytics.- Numerical Optimization: Theory, Benchmarks, and Applications.- Robotics.


Klappentext

This book constitutes the refereed proceedings of the 22nd International Conference on Applications of Evolutionary Computation, EvoApplications 2019, held in Leipzig, Germany, in April 2019, co-located with the Evo*2019 events EuroGP, EvoCOP and EvoMUSART.

The 44 revised full papers presented were carefully reviewed and selected from 66 submissions. They were organized in topical sections named: Engineering and Real World Applications; Games; General; Image and Signal Processing; Life Sciences; Networks and Distributed Systems; Neuroevolution and Data Analytics; Numerical Optimization: Theory, Benchmarks, and Applications; Robotics.



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