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Game Testing [OP] – All in One
(Englisch)
All in One
Charles P. Schultz & Robert Bryant

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Produktbeschreibung

Schultz Charles P. :

Charles P. Schultz is a Microsoft Certified Educator, ASTQB certified Tester, and author of more than 20 US patents.Bryant Robert Denton :

Robert Denton Bryant rose through the ranks as a game tester to produce dozens of video games over a 20-year career. He is director of the Interactive Games Studies program at St. Edward's University in Austin, Texas.


No detailed deillegalscription available for "Game Testing [OP]".


1) Two Rules of Game Testing
2) Being a Game Tester
3) Why Testing is Important
4) Software Quality
5) The Test Process
6) Testing by the Numbers
7) Combinatorial Testing
8) Test Flow Diagrams
9) Cleanroom Testing
10) Test Trees
11) Play Testing & Ad Hoc Testing
12) Defect Triggers
13) Capture/Playback Testing

Appendices
Schultz Charles P. :

Charles P. Schultz is a Microsoft Certified Educator, ASTQB certified Tester, and author of more than 20 US patents.Bryant Robert Denton :

Robert Denton Bryant rose through the ranks as a game tester to produce dozens of video games over a 20-year career. He is director of the Interactive Games Studies program at St. Edward's University in Austin, Texas.


Inhaltsverzeichnis



1) Two Rules of Game Testing
2) Being a Game Tester
3) Why Testing is Important
4) Software Quality
5) The Test Process
6) Testing by the Numbers
7) Combinatorial Testing
8) Test Flow Diagrams
9) Cleanroom Testing
10) Test Trees
11) Play Testing & Ad Hoc Testing
12) Defect Triggers
13) Capture/Playback Testing

Appendices


Klappentext



Equips the reader with the rationale for vigorous testing of game software, how game testing and the tester fit into the game development process, practical knowledge of tools to apply to game testing, game tester roles and responsibilities, and the measurements to determine game quality and testing progress.



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