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    Autor
    wolfgang engel
    (4)
    lee stemkoski
    (3)
    engel, wolfgang
    (2)
    james cona
    (2)
    junghyun han (korea university, seoul)
    (2)
    alan watt
    (1)
    christof rezk-salama
    (1)
    daniel weiskopf
    (1)
    elmar eisemann
    (1)
    fabio ganovelli (institute of information and science technologies, cnr, pisa, italy)
    (1)
    fabio policarpo
    (1)
    joe kniss
    (1)
    junghyun han
    (1)
    kevin ring (analytical graphics, inc., exton, pennsylvania, usa)
    (1)
    klaus engel
    (1)
    marco di bene
    (1)
    markus hadwiger
    (1)
    massimiliano corsini (institute of information and science technologies, cnr, pisa, italy)
    (1)
    michael pascale
    (1)
    michael schwarz
    (1)
    michael wimmer
    (1)
    mike bailey
    (1)
    patrick cozzi (university of pennsylvania, philadelphia, usa)
    (1)
    r. stuart ferguson
    (1)
    steve cunningham
    (1)
    sumanta guha
    (1)
    sumanta pattanaik (university of central florida, orlando, usa)
    (1)
    ulf assarsson
    (1)
    Schlagwort
    fragment shader
    (22)
    vertex shader
    (17)
    computer graphics
    (13)
    games
    (12)
    grafikprogrammierung
    (11)
    texture coordinates
    (10)
    computers
    (9)
    computers - other applications
    (8)
    pixel shader
    (8)
    programming
    (7)
    rendering
    (7)
    depth buffer
    (6)
    shadow map
    (6)
    compute shader
    (5)
    computer gaphics
    (5)
    geometry shader
    (5)
    gpu
    (5)
    lighting
    (5)
    shading
    (5)
    3d
    (4)
    real-time rendering
    (4)
    rgb color
    (4)
    textures
    (4)
    uniform float
    (4)
    view frustum
    (4)
    advanced shader programming
    (3)
    barycentric coordinates
    (3)
    bilinear interpolation
    (3)
    graphics pipeline
    (3)
    illumination models
    (3)
    interactive visualisation
    (3)
    map
    (3)
    matrix transformations
    (3)
    polygon mesh
    (3)
    postprocessing effects
    (3)
    real-time graphics techniques
    (3)
    scene graph architecture
    (3)
    scientific visualisation
    (3)
    shader
    (3)
    shader programming
    (3)
    shadow
    (3)
    shadow maps
    (3)
    texture
    (3)
    vec4 color
    (3)
    vertex
    (3)
    vertex buffers
    (3)
    vertex normals
    (3)
    3d rendering techniques
    (2)
    3d visualisation
    (2)
    advanced animation techniques
    (2)
    advanced geometry processing for games
    (2)
    advanced gpu programming with java
    (2)
    algebra
    (2)
    antialiasing algorithms
    (2)
    ao
    (2)
    blend shape
    (2)
    collision detection
    (2)
    color buffer
    (2)
    computer graphics algorithms
    (2)
    computer graphics education
    (2)
    computer vision techniques
    (2)
    coordinates
    (2)
    cube map
    (2)
    depth
    (2)
    dynamic global illumination techniques
    (2)
    facial animation methods
    (2)
    fragment
    (2)
    fragment program
    (2)
    gergely kl
    (2)
    gpu programming
    (2)
    graha
    (2)
    graph
    (2)
    graphics framewor
    (2)
    import math
    (2)
    indirect illumination
    (2)
    indirect lighting
    (2)
    interactive graphics programmi
    (2)
    interactive visualisation methods
    (2)
    java class
    (2)
    light and shadow
    (2)
    lighting algorithms
    (2)
    lwjgl
    (2)
    mil magdics
    (2)
    multi-platform game development
    (2)
    nurbs surface
    (2)
    opengl es
    (2)
    opengl function
    (2)
    per-pixel lighting
    (2)
    phong model
    (2)
    physics simulation
    (2)
    pixel
    (2)
    procedural mesh generation
    (2)
    procedural texture generation
    (2)
    procedural texture synthesis
    (2)
    programing
    (2)
    public class
    (2)
    public void
    (2)
    ray marching
    (2)
    real-time graphics algorithms
    (2)
    real-time graphics programming
    (2)
    Erscheinungsjahr
    2011
    (5)
    2012
    (1)
    2013
    (2)
    2014
    (1)
    2018
    (6)
    2019
    (1)
    2020
    (1)
    2021
    (3)
    2022
    (2)
    Ergebnis: 22 Artikel
    Schlagwort: fragment shader

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