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    Autor
    nicholas bernhardt zeman (northern kentucky university, highland heights, usa)
    (2)
    alan thorn (national film & television school, upminster, uk)
    (1)
    andrew gahan
    (1)
    nicholas b. zeman (northern kentucky university, highland heights, usa)
    (1)
    stewart jones
    (1)
    todd daniele
    (1)
    von koenigsmarck, arndt
    (1)
    wes mcdermott
    (1)
    Schlagwort
    edge loops
    (9)
    3d-grafik und modellierung
    (5)
    computers
    (5)
    3ds max
    (3)
    computer graphics
    (3)
    edge
    (3)
    editable
    (3)
    editable poly
    (3)
    games
    (3)
    loop
    (3)
    nurbs surface
    (3)
    programming
    (3)
    texture mapping workflow
    (3)
    uv mapping
    (3)
    animation images
    (2)
    animation theory basics
    (2)
    bump map
    (2)
    channel box
    (2)
    character rigging techniques
    (2)
    computer graphics fundamentals
    (2)
    computers - other applications
    (2)
    computerspiele (programmierung
    (2)
    control vertices
    (2)
    depth map shadows
    (2)
    digital lighting principles
    (2)
    digital sculpting
    (2)
    digital sculpting techniques
    (2)
    entwicklung)
    (2)
    game art (computerspiele)
    (2)
    h
    (2)
    key poses
    (2)
    maya modelling techniques
    (2)
    nurbs curve
    (2)
    nurbs modeling
    (2)
    played back
    (2)
    poly
    (2)
    polygonal modelling
    (2)
    prole curve
    (2)
    rest pose
    (2)
    rgb color
    (2)
    rgb data
    (2)
    rgb inform
    (2)
    specular color
    (2)
    surface geometry analysis
    (2)
    tangent handles
    (2)
    trim surfaces
    (2)
    3d
    (1)
    3d animation pipeline
    (1)
    3d asset optimisation
    (1)
    3d modelling workflow
    (1)
    3d visualisation
    (1)
    3d visualisation for scientific research
    (1)
    3d-grafik
    (1)
    3ds
    (1)
    advanced 3d modelling techniques for games
    (1)
    advanced blender workflow strategies
    (1)
    advanced female character creation
    (1)
    advanced lightmapping for ios games
    (1)
    advanced poly-modelling for production
    (1)
    ambient occlusion
    (1)
    animal kingdom
    (1)
    animation
    (1)
    animation menu
    (1)
    animation pipeline workflow
    (1)
    animation ready topology
    (1)
    application menu
    (1)
    art
    (1)
    asset creation workflow
    (1)
    base
    (1)
    base mesh
    (1)
    base rig
    (1)
    bezier curve
    (1)
    blend file
    (1)
    blend shapes
    (1)
    blender
    (1)
    blender interface
    (1)
    bone rotations
    (1)
    box
    (1)
    box collider
    (1)
    character animation
    (1)
    character rigging fundamentals
    (1)
    computers - games
    (1)
    coordinates
    (1)
    creature anatomy
    (1)
    design & graphics
    (1)
    desktop applications
    (1)
    dialog
    (1)
    digital
    (1)
    digital asset optimisation
    (1)
    draw calls
    (1)
    edge constraints
    (1)
    edge selection
    (1)
    edit mode
    (1)
    edit uvws window
    (1)
    editable poly object
    (1)
    er stack
    (1)
    extra edge loop
    (1)
    face
    (1)
    face rigs
    (1)
    fbx file
    (1)
    Erscheinungsjahr
    2007
    (1)
    2008
    (1)
    2011
    (1)
    2012
    (1)
    2014
    (1)
    2017
    (4)
    Ergebnis: 9 Artikel
    Schlagwort: edge loops

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