Serie
information systems and applications, incl. internet/web, and hci
(5)
lecture notes in computer science
(5)
Erscheinungsdatum
alle
letzten Monat
letzten 30 Tage
diesen Monat
heute
nächsten 30 Tage
nächsten Monat
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    Autor
    marsh, tim
    (7)
    baalsrud hauge, jannicke
    (4)
    göbel, stefan
    (4)
    ma, minhua
    (4)
    baek, youngkyun
    (2)
    ko, ryan
    (2)
    alcañiz, mariano
    (1)
    caserman, polona
    (1)
    fletcher, bobbie
    (1)
    fradinho oliveira, manuel
    (1)
    garcia-agundez, augusto
    (1)
    oliveira, manuel
    (1)
    oliveira, manuel fradinho
    (1)
    pisan, yusuf
    (1)
    sgouros, nikitas m.
    (1)
    tregel, thomas
    (1)
    Verlag / Hersteller
    springer international publishing
    (4)
    springer singapore
    (2)
    Verlag
    springer international publishing
    (4)
    springer singapore
    (2)
    Genre
    mathematik
    (5)
    medizin
    (5)
    naturwissenschaften
    (5)
    technik
    (5)
    Schlagwort
    allgemeines
    (5)
    education
    (5)
    edv
    (5)
    informatik
    (5)
    lexika
    (5)
    educational games
    (4)
    game design
    (4)
    serious games
    (4)
    artificial intelligence
    (3)
    computational intelligence
    (3)
    educationalgames
    (3)
    gamedesign
    (3)
    seriousgames
    (3)
    2012 serious games and social connect
    (2)
    2012seriousgamesandsocialconnect
    (2)
    achievement systems
    (2)
    achievementsystems
    (2)
    augmented reality
    (2)
    benutzeroberflächen
    (2)
    betriebssysteme
    (2)
    computer games
    (2)
    datenverarbeitung
    (2)
    e-learning
    (2)
    educational technology
    (2)
    einführung
    (2)
    game-based learning
    (2)
    game-basedlearning
    (2)
    human-computer interaction (hci)
    (2)
    immersive technology
    (2)
    immersivetechnology
    (2)
    information system
    (2)
    künstliche intelligenz
    (2)
    malware analytics
    (2)
    malwareanalytics
    (2)
    media sociology
    (2)
    persuasive technology
    (2)
    persuasivetechnology
    (2)
    social network
    (2)
    socialnetwork
    (2)
    technik
    (2)
    user interfaces and human computer interaction
    (2)
    3d
    (1)
    3d user interface
    (1)
    3duserinterface
    (1)
    adaptive agents
    (1)
    adaptiveagents
    (1)
    anwendungen
    (1)
    artificia
    (1)
    artificialintelligence
    (1)
    arts and humanities
    (1)
    augmentedreality
    (1)
    betriebssystem (edv)
    (1)
    bildbearbeitung
    (1)
    bildverarbeitung
    (1)
    biometric feedback
    (1)
    biometricfeedback
    (1)
    collaborative learning
    (1)
    communication system
    (1)
    communicationsystem
    (1)
    computationalintelligence
    (1)
    computer
    (1)
    computer game
    (1)
    computer science
    (1)
    computer systems
    (1)
    computer vision
    (1)
    computergame
    (1)
    computergames
    (1)
    computerscience
    (1)
    computersystems
    (1)
    computervision
    (1)
    crowdsourcing
    (1)
    data visualization
    (1)
    datavisualization
    (1)
    design patterns
    (1)
    designpatterns
    (1)
    digital games
    (1)
    digitalgames
    (1)
    elderly
    (1)
    empirical studies in hci
    (1)
    empiricalstudiesinhci
    (1)
    engagement
    (1)
    engineering
    (1)
    entertainment
    (1)
    expert system
    (1)
    expertsystem
    (1)
    game development
    (1)
    game technologies
    (1)
    game theory
    (1)
    gameplay
    (1)
    games for health
    (1)
    gametheory
    (1)
    gamification
    (1)
    gesellschaft u. computer
    (1)
    grafik (edv)
    (1)
    health games
    (1)
    healthgames
    (1)
    human computer interface
    (1)
    human-computer interaction
    (1)
    human-computerinteraction
    (1)
    human-computerinteraction(hci)
    (1)
    Erscheinungsjahr
    2014
    (2)
    2016
    (2)
    2017
    (1)
    2018
    (1)
    2020
    (1)
    Ergebnis: 7 Artikel
    Redaktion: tim marsh

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