Erscheinungsdatum
alle
letzten Monat
letzten 30 Tage
diesen Monat
heute
nächsten 30 Tage
nächsten Monat
  • weitere Filter
    Buchtyp
    hardcover
    (12)
    softcover
    (7)
    taschenbuch
    (5)
    Schlagwort
    computerspiele-design
    (24)
    procedural content generation
    (6)
    gameplay
    (5)
    grand theft auto
    (5)
    boss fight
    (4)
    follow
    (4)
    game mechanics analysis
    (4)
    indie developers
    (4)
    interactive narrative analysis
    (4)
    ludology
    (4)
    ludology research
    (4)
    main character
    (4)
    multiplayer mechanics
    (4)
    player agency mechanics
    (4)
    player progression systems
    (4)
    user interface design
    (4)
    console market
    (3)
    crpg
    (3)
    design
    (3)
    game design
    (3)
    game developer
    (3)
    games
    (3)
    jrpg
    (3)
    m
    (3)
    pvp
    (3)
    role play
    (3)
    tabletop
    (3)
    2d games
    (2)
    3d games
    (2)
    aaa
    (2)
    aaa game
    (2)
    action horror
    (2)
    action rpg frameworks
    (2)
    adaptive gameplay mechanics
    (2)
    advanced deck building systems
    (2)
    advanced metroidvania design strategies
    (2)
    advanced role-playing mechanics analysis
    (2)
    advanced rts system design
    (2)
    advanced shooter design principles
    (2)
    advanced soulslike game design principles
    (2)
    alien isolation
    (2)
    alpha antagonist
    (2)
    asymmetrical balance
    (2)
    blizzard
    (2)
    boomer shooters
    (2)
    c
    (2)
    cinematic gameplay
    (2)
    combat mechanics study
    (2)
    comparative analysis of influential video games
    (2)
    computational game theory
    (2)
    computers / programming / games
    (2)
    cookie run
    (2)
    cozy game development strategies
    (2)
    demon´s souls
    (2)
    difficulty balancing
    (2)
    digital animation
    (2)
    digital card game development
    (2)
    digital consumer psychology
    (2)
    digital entertainment studies
    (2)
    digital game development
    (2)
    digital game development research
    (2)
    digital game studies
    (2)
    digital media studies
    (2)
    digital platform studies
    (2)
    dodging mechanics
    (2)
    donkey kong
    (2)
    dream quest
    (2)
    dwarf fortress
    (2)
    educational resource for game students
    (2)
    enemy designs
    (2)
    esports analysis
    (2)
    ethical game design
    (2)
    ethical monetisation in digital games
    (2)
    f2p
    (2)
    ftl
    (2)
    game development curriculum
    (2)
    game economies
    (2)
    game history
    (2)
    game mechanics
    (2)
    game space
    (2)
    game systems
    (2)
    gameplay loop
    (2)
    gameplay mechanics research
    (2)
    genre evolution
    (2)
    gunplay analysis
    (2)
    horror design
    (2)
    horror games
    (2)
    immersive gameplay research
    (2)
    immersive simulation design
    (2)
    indie games
    (2)
    indie horror
    (2)
    indie space
    (2)
    interactive mechanics analysis
    (2)
    interactive media analysis
    (2)
    interactive media studies
    (2)
    interactive narrative systems
    (2)
    interactive relaxation design
    (2)
    interactive systems analysis
    (2)
    jump scares
    (2)
    late game
    (2)
    Erscheinungsjahr
    2018
    (2)
    2019
    (2)
    2021
    (4)
    2022
    (2)
    2023
    (4)
    2024
    (6)
    2025
    (2)
    2026
    (2)
    Ergebnis: 24 Artikel
    Autor: Joshua Bycer

    Datenschutz-Einstellungen